export type stateType = "overlord" | "alliance" | "goodluck" | "badluck" | "war" | "friend" | "vassal" | "master";
export interface StateOptions {
    type: stateType;
    size?: string;
    sub?: string;
    sup?: string;
}
export interface stateIntroItem {
    type: stateType;
    name: string;
    intro: string;
}
export interface stateObject {
    name: stateType;
    remaining: number;
    effects: {
        [key: string]: any;
    }
}